ue4plugins / LoadingScreen

A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
MIT License
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Font setting not work #12

Open flufy3d opened 7 years ago

flufy3d commented 7 years ago

hi guys ,I know there is a thread bulkdata access violation. may be could referece some code in FTexturePlatformData to solve this problem

` for (int32 MipIndex = 0; MipIndex < FirstMipToLoad && MipIndex < Mips.Num(); ++MipIndex)

{

    FTexture2DMipMap& Mip = Mips[MipIndex];
    if (Mip.BulkData.IsBulkDataLoaded())
    {

        Mip.BulkData.Lock(LOCK_READ_ONLY);
        Mip.BulkData.Unlock();

    }

}

`