Open sbnewsom opened 7 years ago
Yes, it would be nice to be able to change things like that or the array with "tips" in runtime.
Actually, since I posted this, I have made the Loading system accessible through blueprints with the ability to change any settings at any moment at runtime. I might clean up the code and push it to the repository!
That would be very welcome.
Have you managed to do this? The ability to control some aspects of this plugin would be very useful.
Hey guys, created a struct variable and can see some settings in my blueprint but it doesn't seem to update at all, always sticks to the default settings. How have you got this working?
How would I go about exposing the classes to blueprint so we can change MoviePaths to DefaultScreen struct at Runtime? I'm trying to have it so through blueprints that it can change the moviepaths, so when I make a change to level, a cutscene will play out instead of a static array we set in the Project Settings.
I was able to expose the structs and variables, but I'm unable to expose Loading Screen as a reference so I can plug it into the target node.