Open xiaohuihui-ue opened 7 years ago
I also use SetFocusToGameViewport and SetInputModeUIOnly or (SetInputModeGameOnly , SetInputModeGameAndUI), nothings change.
I test in my project, I found that the window also is foreground ,but the switchlevel's slate not update quickly, which result the material SProgressBar not change smoothly.
I use command Slate.AllowSlateToSleep 0 which let SprogreeBar change smoothly
I change a SProgressBar to replace origin SCircularThrobber, but I found that it lost focus while switch level to a new level(use openlevel method), thus the SProgressBar not change smoothly