ue4plugins / LoadingScreen

A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
MIT License
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Trying to integrate to 5.0.3 engine version #73

Closed corinadowfc closed 1 year ago

corinadowfc commented 1 year ago

Im getting the following error when trying to compile the project after adding the plugin, I also added MoviePlayer and DeveloperSettings as public modules.

Error C1083 Cannot open include file: 'clang/Basic/FileManager.h': No such file or directory

corinadowfc commented 1 year ago

Actually just found the fix:

for includes I changed:

instead of:

include "SScaleBox.h"

include "SCompoundWidget.h"

include "ModuleManager.h"

I did:

include "Widgets/Layout/SScaleBox.h"

include "Widgets/SCompoundWidget.h"

include "Modules/ModuleManager.h"

Also, added "DeveloperSettings" as a public module on LoadingScreen.Build.cs, the plugin build file NOT the project build file.