ue4plugins / LoadingScreen

A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
MIT License
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Crash in packaged game #9

Open Kenomica opened 7 years ago

Kenomica commented 7 years ago

I've only had this occur with 4.12.5 -

No crashes occur when PIE or in Standalone, but crash occurs in packaged game on loading between maps.

The crash gives : "Illegal call to StaticFindObject() while collecting garbage!"

Disabling the plugin (and packaging again) fixes the issue.

feuxphep commented 7 years ago

I have this same issue in 4.13.2 in case anyone is tracking this crash.

alexformosoc commented 7 years ago

+1. I have this same issue. Only in packaged games, and intermittently which makes it very hard to reproduce/track.

DW-Sebastien commented 5 years ago

@nlebedenco might have fixed that in 7f6430a71c05af65a0af13d4961ed37821509def "fixed crash on hot reload due to FObjectFinder being used in a Struct ctor"