ue4plugins / StreetMap

Import OpenStreetMap data into Unreal Engine
MIT License
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Update to 5.4.1 #102

Open joematrix77 opened 5 months ago

N7Pankake commented 3 months ago

You saved me by doing that upload to UE 5.4 I have a question bro is it possible by any chance to delete an specific OSM building from Open StreetMap plugin in UE5.4 ? I want to replace 1 building with another mesh however the building is too big and I can't not do mesh cut cause is not a mesh is a MAP any advice on this ? I tried opening the database of the map but the data seems to be locked for some reason as only for read.

joematrix77 commented 3 months ago

You saved me by doing that upload to UE 5.4 I have a question bro is it possible by any chance to delete an specific OSM building from Open StreetMap plugin in UE5.4 ? I want to replace 1 building with another mesh however the building is too big and I can't not do mesh cut cause is not a mesh is a MAP any advice on this ? I tried opening the database of the map but the data seems to be locked for some reason as only for read.

No Problem, Honestly what I have been doing to edit the OSM Data is I have been using BLOSM the Blender add on removing what I don't need and exporting the OSM Map then you open the OSM Data in UE you need a plugin like Dynamic Road Generator where you can copy the spline point overrides from the StreetMap Import. Here's an example.

https://github.com/user-attachments/assets/2178face-cf62-4135-b5fb-2868d374db96

There are a lot of tutorials for BLOSM on YouTube.