ue4plugins / StreetMap

Import OpenStreetMap data into Unreal Engine
MIT License
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UE 4.27.0 compile error #88

Closed AidinKornejady closed 1 year ago

AidinKornejady commented 3 years ago

Hi guys I'm trying to add the StreetMap plugin (got the code and put it in a separate folder in my project folder), but I got this error that says" MyProject could not be compiled. Try rebuilding from source manually". I guess it's not compatible with 4.27 yet. Any help? Thanks in advance.

ColorBuffer commented 2 years ago

What is your error daee?

rkpatrick commented 2 years ago

Not sure if it's going to be the same issue, but I'm trying to build it Unreal 5.0, and I get a cascade of errors/warnings that start with: StreetMap\Source\StreetMapRuntime\Private\StreetMapComponent.cpp(104): error C2679: binary '=': no operator found which takes a right-hand operand of type 'FVector' (or there is no acceptable conversion)