ue4plugins / VlcMedia

Media Framework plug-in using the Video LAN Codec (libvlc).
BSD 3-Clause "New" or "Revised" License
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Video playing only on editor and open URL is not working on runtime #16

Closed adigyran closed 7 years ago

adigyran commented 8 years ago

I have blueprint that load video from local url, in editor it works perfectly (unless sound issues on first run) but in "Play in standalone game" video not working. OpenURL in editor runtime, after new link not working at all or throws access violation

gmpreussner commented 8 years ago

Yeah, it seems that a bunch of stuff broke in 4.11, including packaging. I'm not yet sure what caused it, but I'm currently doing a big refactoring pass on the Media Framework and will look into packaging as well.

KhArtNJava commented 8 years ago

Thank you!

adigyran commented 8 years ago

4.12 master branch doesn`t work either

gmpreussner commented 8 years ago

Please try this: https://answers.unrealengine.com/questions/399361/movie-playback-issue-in-411-standalone-vs-new-edit.html

gmpreussner commented 7 years ago

You're probably trying to play the movie while it is still opening. Please try this: https://answers.unrealengine.com/questions/449033/media-player-not-working-on-packaged-project-in-41.html

Also, in 4.13 the MediaPlayer asset will have a PlayOnOpen option, so you only need to call OpenUrl in your Blueprint.