ufna / VaOcean

[DEPRECATED] Ocean Surface Simulation Plugin for Unreal Engine 4
MIT License
304 stars 135 forks source link

Mesh collision #7

Open ufna opened 10 years ago

ufna commented 10 years ago

It will be superb to add dynamic simplified collision for ocean grid, because it connected at least with:

sehathesam commented 10 years ago

If you can get a normal from surface sea you can lend to any objects

ufna commented 10 years ago

Main problem here is to create optimized ocean mesh and collision for all players on map. For example - I have four ships at different locations. Each ship should see detailed lod near the camera and flat surface as far lod, but collision should work with ocean surface at any map location.