By luqmanrizal on August 2, 2022 6:23 AM - Edited on August 2, 2022 6:48 AM
Any float (double-precision) plugged into MakeJson number type will cause the game to crash on Android.
A/libc: Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x6f402e0000 in tid 6167 (GameThread), pid 6044 (main)
Using any node outputting float (single-precision), or directly inputting value will not cause any crash. Though the editor will give an implicit cast warning upon compilation.
By luqmanrizal on August 2, 2022 6:23 AM - Edited on August 2, 2022 6:48 AM
Any float (double-precision) plugged into MakeJson number type will cause the game to crash on Android.
Using any node outputting float (single-precision), or directly inputting value will not cause any crash. Though the editor will give an implicit cast warning upon compilation.