random spaces are now generated as SPACE followed by a random number (with padding)
I also replaced the global function calls inside the Fake methods (like gofakeit.Number) by a call on the supplied faker object. That was already done on some places. This way the same random generator is used every. e.g. gofakeit.Number uses a global random generator, so if you want to initiate the faker object with your chosen random generator, then it works everywhere in the same way
initialised faker object explicitly in the seed command directly
fixes #122
SPACE
followed by a random number (with padding)Fake
methods (likegofakeit.Number
) by a call on the supplied faker object. That was already done on some places. This way the same random generator is used every. e.g.gofakeit.Number
uses a global random generator, so if you want to initiate the faker object with your chosen random generator, then it works everywhere in the same way