ugur-akin / algo-robo

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Game UI - Command Palette #9

Open ugur-akin opened 3 years ago

ugur-akin commented 3 years ago

Implement a Command Palette component which is one of the main components of the game's UI. Command Palette is responsible for providing the user all the controls needed to modify all of the sequences available within a level and triggering game state changes when needed (e.g. Start/Stop simulating). Command Palette should contain logic to ensure which controls should be enabled and disabled (e.g. can't edit while simulating).

Command Palette should include these UI elements: