Closed andybak closed 1 year ago
What do you specifically need from the SteamVR/OpenVR version you're using that isn't available in the SteamVR/OpenXR support in Unity 2020+ ?
Seems a shame to be stuck on such on old Unity version (as well as all the compatibility issues of the "old" way of handling VR SDKs)
Things aren't perfect now but it should be easier than hardcoding in SteamVR support.
EDIT - just seen you've got OpenXR on the roadmap. Closing this.
What do you specifically need from the SteamVR/OpenVR version you're using that isn't available in the SteamVR/OpenXR support in Unity 2020+ ?
Seems a shame to be stuck on such on old Unity version (as well as all the compatibility issues of the "old" way of handling VR SDKs)
Things aren't perfect now but it should be easier than hardcoding in SteamVR support.
EDIT - just seen you've got OpenXR on the roadmap. Closing this.