uhhhci / immersive-ngp

We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is based on Nvidia's ground breaking instant-ngp technique.
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Can't found the nvngx_dlss, ngp_shared.dll... #6

Open YenYaoHan opened 1 year ago

YenYaoHan commented 1 year ago

As the title, could you help? Thanks. :)

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keli95566 commented 1 year ago

Hi there!

For building the Unity plug-in, you would need to build the instant-ngp instance included this repo.

When using the Unity scene later on, don’t forget to train the model from this build as well. Hope that it helps!

YenYaoHan commented 1 year ago

Hi ! Thanks for your replay! Still a little confuse... i rebuild the instant ngp repo what in your repo ( not use the offcial repo) and it's work! it's seems your team add some code in the instant ngp, Could you teach me why it's work in your repo, and what's your update?

TheTimmy commented 1 year ago

Hi,

How did you rebuild the instant-ngp implementation? Here it is important to build all projects provided by the CMake configuration file as stated in the readme. This is due to the reason that we changed the original Nvidia implementation, so they are not the same anymore. Did you encounter any error while comping the project?

YenYaoHan commented 1 year ago

no i think not, it was a smooth building when i build your intant- ngp, but another issuse come, as the below https://github.com/uhhhci/immersive-ngp/issues/4