This would allow external nodes to dynamically create geometry in the scene through visualization_msgs/Marker and visualization_msgs/InteractiveMarker messages. Markers could be spawn upon a service call. Interactive Markers should be created by a client in UWSim, listening to a server running in a external node. See an example here:
This would allow external nodes to dynamically create geometry in the scene through visualization_msgs/Marker and visualization_msgs/InteractiveMarker messages. Markers could be spawn upon a service call. Interactive Markers should be created by a client in UWSim, listening to a server running in a external node. See an example here:
http://www.ros.org/wiki/osg_interactive_markers