Open dvagala opened 1 year ago
@dvagala have you found a solution to that? I'm having the same issue with flutter 3.19.5, ios 17.4 and soundpool 2.4.1
@novas1r1 It was quite a time ago, but I think I just used that last approach from the reproducible code above
_streamId = await _soundpool.play(
await _soundpool.load(
file.readAsBytesSync().buffer.asByteData(),
),
);
// stop working
await _soundpool.stop(_streamId);
Hello, thank you for this great package!
I found an issue. The
soundpool.stop()
is not always working when loading from file. It occurred on iOS, I didn't test Android.Here's minimal reproducible code:
Soundpool 2.3.0 Flutter 3.10.5 iOS 16.1