Open eximius313 opened 8 months ago
Can you provided a at least semi-reliable way to reproduce the problem? Does it depend on sound files you use?
Unfortunatelly I have not figure it out yet ;( It happened twice - each time when the app was starting and sound was played right after SoudPool was created. Perhaps some kind of race condition?
@eximius313 have you found a solution? I'm having the same issue and I'm sometimes able to start my sounds, but I'm not able to stop them.
no. I just retry on 0
Once in a while it happens that play method returns
0
:Of course trying to
stop
thisstreamId
results with: