When you put this into Blender, the relative locations of these two objects are not respected.
I think we can get this solved along with introducing per member material for each object in an assembly. If the author is fine with this I can write a patch.
Consider this:
When you put this into Blender, the relative locations of these two objects are not respected.
I think we can get this solved along with introducing per member material for each object in an assembly. If the author is fine with this I can write a patch.