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EM-Prototype
Proyecto EM, fase prototipo
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On enemies that 'fly' or float it would be cool that we create a hittingCeiling bool.
#3
gabivlj
opened
5 years ago
0
What is DecideActionTodo() ?
#2
gabivlj
closed
5 years ago
1
Don't use != null comparators on GameObjects etc.
#1
gabivlj
opened
5 years ago
1