Currently, the game uses relative paths to locate agent images and store logging data.
This results in two issues when launching the game from outside its root directory:
Custom agent images are not loaded correctly.
A new agent_code directory is created in the working directory for logging.
While these are, of course, only minor inconveniences, I would suggest to replace the use of relative paths with absolute ones instead, which would prevent the aforementioned behavior.
Currently, the game uses relative paths to locate agent images and store logging data.
This results in two issues when launching the game from outside its root directory:
agent_code
directory is created in the working directory for logging.While these are, of course, only minor inconveniences, I would suggest to replace the use of relative paths with absolute ones instead, which would prevent the aforementioned behavior.