uksf / modpack

UKSF SR3 Mod Development and Issue/Feature Tracking
GNU General Public License v3.0
8 stars 3 forks source link

Remove Vanilla med pack #1010

Closed Mandrake1664 closed 10 months ago

Mandrake1664 commented 1 year ago

Description

To remove the vanilla medical kit from the civilian vehicles we will use in the next campaign.

Context

The spawned civilian vehicles come with a vanilla med kit that has little to no use to UKSF. I would like respectfully request it's removal to free up space in the inventory. Room is looking into the creation of a bespoke UKSF friendly Trauma bag.

Dependencies

Sakuria566 commented 1 year ago

Replacement 'Trauma bag' to replace the 10x Medical items in vehicles by default.

1x Carry All MTP containing:

Mandrake1664 commented 1 year ago

A slight change to Rooms trauma bag,

The bag would have to be civilian. This will show the bag to blend in with the covert nature if the campaign.

tbeswick96 commented 1 year ago

Need clarity on a few things here.

  1. I need a list of vehicles that this should apply to
  2. Are these vehicles expected to be around the map and randomly come across? Or, are these vehicles going to be ours in that we own them and spawn with them at bases etc? (In other words, does it make sense that we would have set these vehicles up as such beforehand)
  3. Depends on 2, if these are not our vehicles and can be found across the map, it'd make more sense for the kit to be a simple first aid kit. It wouldn't make sense to have huge numbers of bandages and blood bags.
  4. Are those numbers of items based on anything? Seems like a huge amount to replace the 10 things from a vanilla medkit with. Has resupply, idap locations, etc, been taken into consideration
tbeswick96 commented 1 year ago

Added trauma bag with https://uk-sf.co.uk/modpack/releases?version=5.21.24 Not added to any vehicles by default as not been given a list