uksf / modpack

UKSF SR3 Mod Development and Issue/Feature Tracking
GNU General Public License v3.0
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Vehicles - Reload/repack turret magazines #987

Closed PteDeltaY closed 1 year ago

PteDeltaY commented 1 year ago

Description

This mod allows any turret mag to be reloaded. From tripoded .50s to vehicle weapons to coax guns. If it is a turret with a magazine it can be reloaded. This prevents the current issue where leftover ammo has to be fired off randomly in order to have a fresh mag in. This is either a bit silly or problematic if not shot off like when going into an ambush. It will keep all vehicles being used with full magazines ready for a fight. In addition, it comes with a little vehicle chat notification that tells the gunner how many mags and how much ammo. Total rounds followed by how much in each remaining mag. Useful for resupplies.

Additional context

There does seem to be an issue where it isn't working for 3CB vehicles currently. Due to the mod being very small in size, I think it would be simple enough to 'white-list' the 3CB vehicles.

Link

https://steamcommunity.com/sharedfiles/filedetails/?id=2957051994

tbeswick96 commented 1 year ago

This won't work natively with 3CB vehicles as the reloading there is custom to their vehicles. I've rewritten that script to allow reloading non-empty magazines, but beware it will nuke the non-empty magazine (e.g don't reload a full mag else you'll lose it)

tbeswick96 commented 1 year ago

Have worked around losing the mag. It'll be added to the turret with the reduced ammo count after reloading the new mag