It would be used to push audio data directly into the audio buffer. It would require an array containing sound values and sample rate. All sounds would be 8bit. Obviously, due to memory constraints, this would need to be used sparingly, but it could provide that extra "oomph" when you need it.
That sounds like a solid idea, something like "SOUND sample$, rate". Probably also want something like "ON SOUND CALL ..." for callbacks to refill the sample buffer.
It would be used to push audio data directly into the audio buffer. It would require an array containing sound values and sample rate. All sounds would be 8bit. Obviously, due to memory constraints, this would need to be used sparingly, but it could provide that extra "oomph" when you need it.