ulricheck / ModernGL-Volume-Raycasting-Example

Medical Volume Raycasting Example using Python / ModernGL
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Its a question: How can I update the texture3D in realtime? #3

Open 320014567 opened 2 years ago

320014567 commented 2 years ago

I see a reference to realtime volume rendering. However, I am unable to make it work. How can I update volume_texture in realtime and display? Thanking you in advance!

szabolcsdombi commented 2 years ago

Maybe the owner of the repo can answer the question much better, but if you are looking to update a ModernGL Texture3D directly, you can do it with Texture3D.write()