ultimate-research / ssbh_lib

Reading and writing SSBH file formats in Rust
MIT License
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bounding spheres for mesh objects parented to a bone #114

Open ScanMountGoat opened 2 years ago

ScanMountGoat commented 2 years ago

The current implementation doesn't take into account the transformation of the parent bone. It's unclear if the in game meshes for Smash Ultimate use the parent transformation or not when generating bounding information.