ultimate-research / ssbh_lib

Reading and writing SSBH file formats in Rust
MIT License
8 stars 3 forks source link

recreate rigging flags for mesh data #45

Open ScanMountGoat opened 3 years ago

ScanMountGoat commented 3 years ago
ScanMountGoat commented 1 year ago

Unk1 is sometimes set to 0 for meshes with no bone influences and is always 1 for meshes with bone influences. Setting unk1 to 0 for meshes with bone influences causes crashes in Ryujinx. Setting unk1 to 0 for meshes without bone influences doesn't seem to have any noticeable effect.