ultraleap / UnrealPlugin

Ultraleap SDK for the Unreal Engine.
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How to use Character meshes #110

Closed lytlintao closed 2 years ago

lytlintao commented 2 years ago

How to connect the hand to the whole Character meshes? Could you explain it in detail? There is no detailed explanation in the documentation.

JimSimons-UH commented 2 years ago

There's some example rigged characters in the LeapUnrealModules sample project in https://github.com/leapmotion/LeapUnrealModules/tree/master/Content/Modules/Rigging.

Also see the Unreal documentation on animation blueprints and IK for more information.

lytlintao commented 2 years ago

Thankyou! Can you tell me which version of UE4 and which version of LeapUnreal is used for the LeapUnrealModules?

JimSimons-UH commented 2 years ago

You can use the latest release of the UnrealPlugin formerly LeapUnreal with UE 4.27, or an older release of LeapUnreal for UE 4.25 or 4.26.