Closed kriegt3 closed 1 year ago
Hey everyone,
I'm trying to rotate an object using hand tracking.
I modified the rotation blueprint, adding in the code "set relative rotation" and clamping the angle values,
My blueprint of object is composed of "target" (mesh to rotate) and handle (mesh to grab and make rotation)
I can't have good control of that rotation and this rotation works only to one side.
Any ideia?
Hey everyone,
I'm trying to rotate an object using hand tracking.
I modified the rotation blueprint, adding in the code "set relative rotation" and clamping the angle values,
My blueprint of object is composed of "target" (mesh to rotate) and handle (mesh to grab and make rotation)
I can't have good control of that rotation and this rotation works only to one side.
Any ideia?