While I do enable vsync, variable refresh rate monitors will go all out rendering all the frames they can, kind of wasting CPU cycles for a low framerate game such as this. It might be good to figure out how to put a good 60fps cap on the graphics engine.
While I do enable vsync, variable refresh rate monitors will go all out rendering all the frames they can, kind of wasting CPU cycles for a low framerate game such as this. It might be good to figure out how to put a good 60fps cap on the graphics engine.