Closed FirstGearGames closed 5 years ago
UMA 2.8.1
Quick code fix. More details:
In DynamicCharacterAvatar under Load/Save Options if you have anything in the LoadFilename but LoadFileOnStart is false nothing is loaded by default. Would make more sense if default wardrobe was loaded in this instance.
//fix bool BuildUsingComponentSettings { get { bool startRecipeEmpty = (loadString == "" && loadFilename == "" && umaRecipe == null);
if (loadFileOnStart && !startRecipeEmpty) return false; else return true; } }
Added
UMA 2.8.1
Quick code fix. More details:
In DynamicCharacterAvatar under Load/Save Options if you have anything in the LoadFilename but LoadFileOnStart is false nothing is loaded by default. Would make more sense if default wardrobe was loaded in this instance.
//fix bool BuildUsingComponentSettings { get { bool startRecipeEmpty = (loadString == "" && loadFilename == "" && umaRecipe == null);