I was wondering if there is a way to save the UMA character that I made created with all the settings into a separate prefab/model that does not rely on the DCS/DCA prefab and system?
So currently when i create settings and save them every time the scene runs the character is built using those data. but i want to be able to see that character and modify/ add animations/ etc during the edit time.
Hi,
I was wondering if there is a way to save the UMA character that I made created with all the settings into a separate prefab/model that does not rely on the DCS/DCA prefab and system?
So currently when i create settings and save them every time the scene runs the character is built using those data. but i want to be able to see that character and modify/ add animations/ etc during the edit time.
Thank you.