umasteeringgroup / UMA

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Saving UMA character as seperate model #287

Closed skelder closed 4 years ago

skelder commented 4 years ago

Hi,

I was wondering if there is a way to save the UMA character that I made created with all the settings into a separate prefab/model that does not rely on the DCS/DCA prefab and system?

So currently when i create settings and save them every time the scene runs the character is built using those data. but i want to be able to see that character and modify/ add animations/ etc during the edit time.

Thank you.

nsmith1024 commented 4 years ago

Have you tried saving it as a text recipe?

Jaimi commented 4 years ago

You can do this with Power Tools on the Asset Store.