umasteeringgroup / UMA

Unity Multipurpose Avatar
MIT License
739 stars 168 forks source link

New UMA Avatar floating in air #331

Closed NikoMix closed 3 years ago

NikoMix commented 3 years ago

Describe the bug A newly added Avatar seams to be floating in the air with a plain new project and even terrain. I'm not sure if I missed something/configured something wrong or if this is about the collider

Environment (please complete the following information):

To Reproduce Steps to reproduce the behavior:

  1. Add new UMA Dynamic Character Avatar (HumanMaleDCS) 2.Add UMA_DCS Prefab
  2. Run Editor

Expected behavior The Model should be properly grounded to the terrain and not floating ~5cm in the air

Runtime Editor

Jaimi commented 3 years ago

Unable to duplicate issue in UMA 2.11

chalupaul commented 3 years ago

I just had this happen to me. The root cause was a character controller attached to a parent object. I needed to offset the Center.Y value by .05.