Fixed bug where UVs could be incorrectly positioned when multiple slots shared a non-atlas material
Added a checkbox to disable garbage collection during the edit process
Removed some debug messages that were no longer needed
Fixed issue where DNA could get an exception if you recompile but have a scene open that does not have a UMAContext
Edit time generation will create a UMAContext from the UMA_GLIB prefab if you drop a UMA in a scene that does not have one. This will be deleted when something else is selected.
Fixed issue with Animancer and Playables when building an UMA.
Fixed bug where UVs could be incorrectly positioned when multiple slots shared a non-atlas material Added a checkbox to disable garbage collection during the edit process Removed some debug messages that were no longer needed Fixed issue where DNA could get an exception if you recompile but have a scene open that does not have a UMAContext Edit time generation will create a UMAContext from the UMA_GLIB prefab if you drop a UMA in a scene that does not have one. This will be deleted when something else is selected. Fixed issue with Animancer and Playables when building an UMA.