When using HDRP, everything works fine with the HumanHD avatar until I try to use predefined DNA.
Adjusting values in UMA Data (script) works fine, but trying to have it configured into Predefined DNA doesnt work.
Environment:
Unity Version:2019.4.18f1
UMA Version:2.11.6
Rendering Pipeline:HDRP
Platform: editor
To Reproduce
Steps to reproduce the behavior:
Add UMA HDRP Character to scene (object/Dynamic Character Avatar)
In Customization Add predefined DNA and change its value (like Height to quickly see it function)
Hit Play
Expected behavior
Expected DNA applied to the avatar.
It seems the value is reset whenever I press play instead of applying it to the avatar.
No error shown in the console.
When changing individual value in play mode inside UMA Data (script), everything works fine though.
Screenshots
When setting up:
After play has been pressed:
Amazing work on UMA guys! Thank you :)
When using HDRP, everything works fine with the HumanHD avatar until I try to use predefined DNA. Adjusting values in UMA Data (script) works fine, but trying to have it configured into Predefined DNA doesnt work.
Environment:
To Reproduce Steps to reproduce the behavior:
Expected behavior Expected DNA applied to the avatar. It seems the value is reset whenever I press play instead of applying it to the avatar. No error shown in the console. When changing individual value in play mode inside UMA Data (script), everything works fine though.
Screenshots When setting up:
After play has been pressed:
![image](https://user-images.githubusercontent.com/3750700/108206248-76289880-7126-11eb-85ac-60af1831f3e0.png)