umasteeringgroup / UMA

Unity Multipurpose Avatar
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DynamicCharacterAvatarEditor behavior when subclassing DCA #375

Closed brzGatsu closed 6 months ago

brzGatsu commented 2 years ago

Hi, I made a subclass of DynamicCharacterAvatar and added some properties. However, these properties cannot be set in the editor. THis is because the call "Editor.DrawPropertiesExcluding" in DynamicCharacterAvatarEditor:108 is not surrounded by EditorGUI.BeginChangeCheck() and EditorGUI.EndChangeCheck() + serializedObject.ApplyModifiedProperties().

Jaimi commented 6 months ago

Fixed in previous release