umasteeringgroup / UMA

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Add event to DCA: Character Starting #386

Closed brzGatsu closed 6 months ago

brzGatsu commented 2 years ago

I would like to modify the character (DNA, Wardrobe etc.) before it is built. For this it would be great to have a CharacterStarting event that is called in the first line of DynamicCharacterAvatar::Start.

Jaimi commented 6 months ago

CharacterStart event was added to DynamicCharacterAvatar. You can also use the new BuildCharacterBegun event on the DynamicCharacterAvatar for this. It does not happen in start, but is done in the automated build.