umasteeringgroup / UMA

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Exporting UMA textures / materials always results in a grey texture. #441

Closed BrooklynDipi closed 3 weeks ago

BrooklynDipi commented 3 weeks ago

Describe the bug Exporting textures from the SkinnedMeshRenderer of an UMA avatar results in grey textures after clean upgrade from v2.13a4 to 2.13 RC 4. This occurs with build in UMA export tools as well as scripts I have written myself.

Environment (please complete the following information):

To Reproduce Steps to reproduce the behavior:

  1. Generate an avatar
  2. Navigate to DynamicCharacterAvatar component
  3. Click the context menu for this component
  4. "Save selected avatars generated textures..."
  5. See result of grey textures

Expected behavior Properly exported textures.

Screenshots If applicable, add screenshots to help explain your problem. image image

Additional context I have experimented with setting the texture import settings to be 'Readable' as well as making sure 'Convert render textures' are turned on in UMA_GLIB. These changes have not helped.

Jaimi commented 3 weeks ago

Fixed in RC7