Open frostebite opened 3 years ago
There is infinite room for a new UMA base. I've had a few swipes at it myself, but there are so many possible routes to take.
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From: Frostebite @.> Sent: Friday, June 18, 2021 10:37:30 PM To: umasteeringgroup/content-pack @.> Cc: Subscribed @.***> Subject: [umasteeringgroup/content-pack] Blender rig controls (#5)
Have you considered additional rig controls for the UMA base in blender?
I'd be happy to share some suggestions or a PR.
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hey is there a way to export uma avatar from unity with textures and maybe import to blender?
Maybe best to have questions on Discord?
But in short, the content pack has the base models: https://github.com/umasteeringgroup/content-pack/tree/master/ContentPack_2.7.0.0/Blender_28
To export to fbx requires either using the Unlogick FBX exporter (asset store), or converting to a prefab using the prefab maker, and then using the Unity FBX Exporter (and fixing any issues).
Have you considered additional rig controls for the UMA base in blender?
I'd be happy to share some suggestions or a PR.