umasteeringgroup / content-pack

UMA Base content
MIT License
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Blender rig controls #5

Open frostebite opened 3 years ago

frostebite commented 3 years ago

Have you considered additional rig controls for the UMA base in blender?

I'd be happy to share some suggestions or a PR.

SecretAnorak commented 3 years ago

There is infinite room for a new UMA base. I've had a few swipes at it myself, but there are so many possible routes to take.

Get Outlook for Androidhttps://aka.ms/AAb9ysg


From: Frostebite @.> Sent: Friday, June 18, 2021 10:37:30 PM To: umasteeringgroup/content-pack @.> Cc: Subscribed @.***> Subject: [umasteeringgroup/content-pack] Blender rig controls (#5)

Have you considered additional rig controls for the UMA base in blender?

I'd be happy to share some suggestions or a PR.

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mediahubstar1 commented 2 years ago

hey is there a way to export uma avatar from unity with textures and maybe import to blender?

Jaimi commented 2 years ago

Maybe best to have questions on Discord?

https://discord.gg/FN4rfUnU

But in short, the content pack has the base models: https://github.com/umasteeringgroup/content-pack/tree/master/ContentPack_2.7.0.0/Blender_28

To export to fbx requires either using the Unlogick FBX exporter (asset store), or converting to a prefab using the prefab maker, and then using the Unity FBX Exporter (and fixing any issues).