Open ben-wes opened 1 month ago
so it's not crashing with non-shader Gem patches?
so it's not crashing with non-shader Gem patches?
i should have checked that earlier, sorry! for whatever reason, i assumed that it must have worked in the past for me before i started using those shader objects. but it actually doesn't.
it also crashes with the simplest example 01.basics/01.redSquare.pd
if i add a vstplugin~ MultiEncoder
before creating the gemwin.
another possibly relevant find now is that it does not crash if i only create vstplugin~
without loading a plugin.
Detail
this might be a bit of an exotic crash. took me a bit to find that these things seem to be related. simple way to reproduce here:
10.glsl/05.multitexture.pd
[vstplugin~ MultiEncoder]
to patch (i tested a few of the IEM plugins, not sure if it crashes with all of them and with other plugins ... it certainly does not crash if no plugin is loaded)Gem Version
0.94.git v0.94-1027-gc095cba90
Pd Version
0.55-1
Operating System
macOS
OS Version
macOS 15.0.1 (24A348)
Which CPU are you using?
arm64