Closed milkcocoa closed 6 years ago
Sorry, I forgot to removing the ScriptableObject serialization test.
It was created for the other project's json serialization, but now the problem was solved by using pure c# object (eliminating the reference of ScriptableObject). So there is no problem to removing the code.
Thanks!
Can we remove JsonConvertSerializer
and dependency on umm@json_net
?
If so, I will do that.
Thanks! No problem!
The following error is raised at
ScriptableObjectSaveLoadTest.cs
.According to the source code,
JsonUtility
seems not to support serialization ofScriptableObject
. https://github.com/Unity-Technologies/UnityCsReference/blob/master/Modules/JSONSerialize/Public/JsonUtility.bindings.cs