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umut-sahin
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mythmallow
A top-down arena shooter roguelite in which you're a mythical marshmallow god fighting against peasant munchies such as chocolates, jellies, or candies!
Apache License 2.0
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Basic leveling mechanics
#2
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umut-sahin
closed
6 months ago
umut-sahin
commented
1 year ago
Including but not limited to:
Current level
Enemies dropping experience object when they die
Player collecting experience points when it's within a certain range to an experience object (range should be configurable)
Level progression adjustments (e.g., leveling up should become harder)
Including but not limited to: