un0btanium / phasmophobia-cheatsheet

Interactive Cheatsheet for the video game Phasmophobia
https://un0btanium.github.io/phasmophobia-cheatsheet/
25 stars 16 forks source link

Reworked secondary evidences + 0.4.1 update #9

Closed BotiKis closed 2 years ago

BotiKis commented 2 years ago

Why

The current secondary evidences are taken from the ingame Journal. These often do not really describe what the actual secondary evidences are.

With the introduction of the Nightmare mode the secondary evidences became crucial which is the reason for the update.

What

data.js got a reworked list of all secondary evidences with the current state of our knowledge about them. The source for the new list is mainly the Phasmophobia Wiki, patchnotes 0.4.0, patchnotes 0.4.1 and the latest Dev FAQ video uploaded by Insym where CJ directly answers questions about the new ghosts.

Testing

I have no npm to test it and I only have edited the json so please test for me 🙏 - apologies.

un0btanium commented 2 years ago

Wow this is awesome. I currently have very little time and I have not actively been following Phasmophobia. Can someone else doublecheck if this is all correct?

Redforce04 commented 2 years ago

I will test this today.

Redforce04 commented 2 years ago

I have checked it and modified some things. I will create an updated pr soon.

Redforce04 commented 2 years ago

@BotiKis I updated a few minor things and created a pr on your master branch. Once you merge those, it should be ready to go. Most of it is minor json things to make it parse properly in online parsers, and then I added your name in the about page.

BotiKis commented 2 years ago

Thank you! :)

BotiKis commented 2 years ago

Everything merged - PR ready.

BotiKis commented 2 years ago

Updated with todays 0.4.1 hotfix changes

un0btanium commented 2 years ago

ah, sorry, I ment to check if the information is correct, not necessarilly if it runs properly 😅

Redforce04 commented 2 years ago

I will double check the info although most of it looks factual.

Redforce04 commented 2 years ago

This will be a long comment but I will cross check the new evidence with the wiki

Redforce04 commented 2 years ago

I have confirmed most of these but I have some suggestions.

We may want to change the jinn's evidence so they mention that power must be on IE:

Remove this - Cannot use abilities when the locations power is turned off

Change the others:

Myling:

"More sounds on parabolic mic" isn't very descriptive or helpful. Maybe put something like "louder sounds on the parabolic mic are common" or "Sounds on the parabolic mic are frequent" to make it a bit more helpful

Raiju:

Hunts at 65% not 70% according to wiki.

Other:

Found no mention of ghost evidences guaranteed to show up on nightmare mode. -- WRONG just read through the patch notes oops. May want to re-write these so it flows better. IE: "Low chance to leave fingerprints with 6 fingers" -> "A 6-finger fingerprint was found." I can rewrite these and suggest.

Redforce04 commented 2 years ago

I will edit this comment with all of the re-written suggestions, then I will create a pr and it should be ready to merge. Secondary Evidence:

Redforce04 commented 2 years ago

Before I make the pr I wanna see if anyone has suggestions for this pull or wants me to re-write some of the evidence above. It is all factually confirmed currently. UPDATE: Just read through the patch notes and noticed the nightmare mode stuff in my previous suggestions oops.

un0btanium commented 2 years ago

Magnificent work! Thank you. I will have a look at it myself on the weekend.

BotiKis commented 2 years ago

Any update on this :)? (Really would appreciate myself when playing)

un0btanium commented 2 years ago

Sorry I didnt have the time yet to have a look at it. Redforce04 seems to make a great job so I will trust his assessment and merge it.

BotiKis commented 2 years ago

@un0btanium Sorry for the dumb question, but how/when does the page update?

un0btanium commented 2 years ago

not dumb at all. i actually forgot to deploy it to github pages. sorry about that. thanks for reminding me. if possible i probably should set up an autodeploy github script.