Closed drone29a closed 5 years ago
Youll find the answer to this isue in the Getting started guide.
Could you please provide where in the guide my question is addressed?
As indicated in my original comment, I am attempting to follow the guide and am not having luck.
The installation section on the Getting Started page:
Installation
- Add Neanderthal jars to your classpath (from the Clojars).
- To use the native engine: install Intel’s MKL on your system following Native Engine Requirements).
- To use the GPU engine: install the drivers and a CUDA and/or OpenCL platform software provided by the vendor of your graphic card (you probably already have that; see GPU Engine Requirements).
I followed the installation instructions for using the native engine. Does neanderthal require I install dependencies for the GPU engine even if I am not using it?
It looks to me the same as #41 and #43. Also, start with the provided hello world project.
Ah, thanks. I didn’t think to check closed issues.
Neanderthal 0.24.0 will fix this macos issue by shipping with macos binaries.
I'm trying to use neanderthal for the first time on my laptop which does not have a discrete GPU. Neanderthal's Getting Started page implies CUDA cruft is not required to use neanderthal, but when I start up a REPL with the current release of neanderthal included as a lein project dependency I get errors similar to:
Do I need to follow the installation instructions for GPU support even though it's not something I can even use? My laptop is a 13" MacBook Pro w/ Intel Iris.
Thanks for any help.