Add ai for movement and shooting of enemies,
This includes spawning and Initialization of the Ai's the newest version uses no supersampling but quibic interpolation to improve the smoothness of the wall repelling force and performance on generation.
There is still a bug in the code with the Bullet evasion logic, because the player tries to evade the bullen in the same direction not considering the bullet position.
The introduced difficulty value is of little use for now.
Resolves #26
Add ai for movement and shooting of enemies, This includes spawning and Initialization of the Ai's the newest version uses no supersampling but quibic interpolation to improve the smoothness of the wall repelling force and performance on generation. There is still a bug in the code with the Bullet evasion logic, because the player tries to evade the bullen in the same direction not considering the bullet position. The introduced difficulty value is of little use for now. Resolves #26