Closed ikriz closed 7 years ago
Nevermind I said nothing, your awesome :)
there is code to use NVENC as you noticed, and it at least works, but it is disabled for various reasons. we reached the conclusion that using OS-provided encoder is the only practical solution for us. (you may also noticed there is code to use AMD VCE and Intel QSV, but it is unfinished and doesn't work)
Support for at least having the option of hardware encoding methods would be great, as rendering the camera can be very cpu/gpu intensive. Already implemented NVENC myself once, would be great if unity supported this. It's highly likely i'll re-enable it in a fork. My goal is a fast realtime h.264 stream.
Nvidia NVENC encoding would relieve the CPU of encoding time making it faster :+1: