Closed hybridherbst closed 7 years ago
Since you are using the nvEncodeAPI for encoding, a good thing to have would be HEVC encoding. This is much faster and allows for higher output resolutions (up to 8k at near realtime speeds).
we are using OS-provided encoder because it is the only practical solution for us. there is no plan to work on hardware encoder for now. ( https://github.com/unity3d-jp/FrameCapturer/issues/17 )
Since you are using the nvEncodeAPI for encoding, a good thing to have would be HEVC encoding. This is much faster and allows for higher output resolutions (up to 8k at near realtime speeds).