unity3d-jp / FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
MIT License
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Can't render Global fog as seperate layer #25

Closed incitement1 closed 6 years ago

incitement1 commented 6 years ago

Hello I use the Global fog script from standard asset and i try to render it as seperate layer. Alpha layer work fine with Depth of Field script but i can't get nothing with global fog. any idea ? thank you