unity3d-jp / FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
MIT License
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Vertical mirrored renders #39

Closed Apasal14 closed 5 years ago

Apasal14 commented 5 years ago

Extension on issue #38 where I found a way to save the renders to the same directory. Camera 2 gives me a proper render. For some reason, Camera 1, Camera 3, Camera 4, Camera 5 gives me vertically mirrored renders. Any ideas? I've attached the renders below.

camera1_framebuffer_0000 camera2_framebuffer_0000 camera3_framebuffer_0000 camera4_framebuffer_0000 camera5_framebuffer_0000

Apasal14 commented 5 years ago

i fixed it so im going to close this issue down now

i-saint commented 5 years ago

I want to know what changes you made. can you fork the repo and commit changes to it?