export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
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Crash on FrameCapturer.fcAPI:fcReleaseStream when stopping recording #41
Open
KarolisKl opened 5 years ago
How to reproduce:
cinemachine_test.zip
Result: Unity crashes
Top of stack trace: ========== OUTPUTTING STACK TRACE ==================
0x000000005C9DAD93 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Recorder.FrameCapturer.fcAPI:fcReleaseStream (UnityEditor.Recorder.FrameCapturer.fcAPI/fcStream) 0x000000005C9DAC33 (Mono JIT Code) [C:\Users\G-PC\Downloads\cinemachine_test\Assets\Unity Recorder\Editor\Sources\Recorders_Legacy\FrameCapturer\Scripts\Encoder\fcAPI.cs:70] UnityEditor.Recorder.FrameCapturer.fcAPI/fcStream:Release () 0x000000005C9DA803 (Mono JIT Code) [C:\Users\G-PC\Downloads\cinemachine_test\Assets\Unity Recorder\Editor\Sources\Recorders\GIFRecorder\GIFRecorder.cs:24] UnityEditor.Recorder.GIFRecorder:EndRecording (UnityEditor.Recorder.RecordingSession)
========== END OF STACKTRACE ===========