unity3d-jp / FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
MIT License
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Using with Universal Render Pipeline #56

Open DavyMarquez opened 2 years ago

DavyMarquez commented 2 years ago

Hi, I've used this on the build-in render pipeline and it works exactly as expected, but when trying to use it on a project with the universal render pipeline the video recorded is stored in the correspondent folder, but when I try to open it the video player shows an error.

Does the package support URP or HDRP?

Kind regards.

tomtomtong commented 1 year ago

I also have the same issue